Fix implicit any types in Players NodeCG callback (#134)

This commit is contained in:
Pandipipas
2026-02-23 23:21:03 +01:00
committed by GitHub
parent 10841f4fff
commit 494e9919e9
+1 -1
View File
@@ -291,7 +291,7 @@ const filterTournaments = (value: string, update: (callback: () => void) => void
const sendNodeCGMessage = <T>(messageName: string, payload: unknown): Promise<T> => const sendNodeCGMessage = <T>(messageName: string, payload: unknown): Promise<T> =>
new Promise((resolve, reject) => { new Promise((resolve, reject) => {
nodecg.sendMessage(messageName, payload, (error, response) => { nodecg.sendMessage(messageName, payload, (error: unknown, response: unknown) => {
if (error) { if (error) {
reject(new Error(String(error))); reject(new Error(String(error)));
return; return;