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https://github.com/Pandipipas/scoreko-dev.git
synced 2026-06-06 03:32:06 +00:00
Cache game titles for offline selector labels
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@@ -6,6 +6,7 @@ import { nodecg } from './util/nodecg.js';
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const CHARACTER_NAMES_FILE = 'fighting-characters.json';
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const LOCAL_MANIFEST_FILE = 'manifest.json';
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const GAME_TITLES_FILE = 'games.json';
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const CACHED_GAME_TITLES_FILE = 'games-cache.json';
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type RemoteGame = {
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title: string;
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@@ -211,6 +212,26 @@ const fetchCustomGameTitles = async (): Promise<Map<string, string>> => {
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}
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};
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const loadCachedGameTitles = async (): Promise<Map<string, string>> => {
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await ensureAssetsStorageReady();
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const cachePath = path.join(assetsRoot, CACHED_GAME_TITLES_FILE);
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try {
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const raw = await readFile(cachePath, 'utf8');
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const parsed = JSON.parse(raw) as unknown;
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return parseGameTitlesMap(parsed);
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} catch {
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return new Map<string, string>();
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}
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};
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const saveCachedGameTitles = async (titles: Map<string, string>) => {
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await ensureAssetsStorageReady();
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const cachePath = path.join(assetsRoot, CACHED_GAME_TITLES_FILE);
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const payload = Object.fromEntries([...titles.entries()].sort((left, right) => left[0].localeCompare(right[0])));
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await writeFile(cachePath, JSON.stringify(payload, null, 2));
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};
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const listRemoteGames = async (): Promise<RemoteGame[]> => {
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const baseUrl = getConfiguredAssetsBaseUrl();
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const gamesIndexUrl = `${baseUrl}/games/`;
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@@ -275,10 +296,11 @@ const listInstalledGames = async () => {
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const listInstalledGamesAsRemote = async (): Promise<RemoteGame[]> => {
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const installedGames = await listInstalledGames();
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const cachedTitles = await loadCachedGameTitles();
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return installedGames.map((slug) => ({
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slug,
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repoFolder: slug,
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title: titleFromSlug(slug),
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title: cachedTitles.get(slug) ?? titleFromSlug(slug),
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logoFile: `${slug}.png`,
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}));
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};
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@@ -388,6 +410,11 @@ nodecg.listenFor('scoreko-assets:listRemoteGames', async (_payload: unknown, ack
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try {
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const remoteGames = await listRemoteGames();
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const titlesToCache = new Map<string, string>();
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remoteGames.forEach((game) => {
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titlesToCache.set(game.slug, game.title);
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});
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await saveCachedGameTitles(titlesToCache);
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ack(null, remoteGames);
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} catch (error) {
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try {
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