mirror of
https://github.com/Pandipipas/scoreko-dev.git
synced 2026-06-06 11:42:06 +00:00
Add players replicant schema and dashboard CRUD (#5)
* Add players replicant and dashboard CRUD * Fix players table typing
This commit is contained in:
@@ -1,14 +1,376 @@
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<script setup lang="ts">
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import { useHead } from '@unhead/vue';
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import type { QTableColumn } from 'quasar';
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import { computed, reactive, ref } from 'vue';
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import type { Ref } from 'vue';
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import { playersReplicant } from '../../../browser_shared/replicants';
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import type { Schemas } from '../../../types';
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useHead({ title: 'Players' });
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type PlayersMap = Schemas.Players;
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type Player = PlayersMap[string];
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interface PlayerRow extends Player {
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id: string;
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}
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const playersData = computed<PlayersMap>({
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get: () => {
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const dataRef = playersReplicant?.data as unknown as Ref<PlayersMap | undefined> | undefined;
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return dataRef?.value ?? {};
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},
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set: (value) => {
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const dataRef = playersReplicant?.data as unknown as Ref<PlayersMap | undefined> | undefined;
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if (dataRef) {
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dataRef.value = value;
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}
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},
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});
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const rows = computed<PlayerRow[]>(() => Object.entries(playersData.value).map(([id, player]) => ({
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id,
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...player,
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})));
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const filter = ref('');
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const isDialogOpen = ref(false);
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const editingId = ref<string | null>(null);
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const fileInput = ref<HTMLInputElement | null>(null);
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const emptyPlayer: Player = {
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gamertag: '',
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team: '',
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country: '',
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twitter: '',
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realName: '',
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pronouns: '',
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twitch: '',
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notes: '',
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};
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const form = reactive<Player>({ ...emptyPlayer });
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const columns: QTableColumn<PlayerRow>[] = [
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{ name: 'gamertag', label: 'Gamertag', field: 'gamertag', sortable: true, align: 'left' },
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{ name: 'team', label: 'Team', field: 'team', sortable: true, align: 'left' },
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{ name: 'country', label: 'Country', field: 'country', sortable: true, align: 'left' },
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{ name: 'twitter', label: 'Twitter', field: 'twitter', sortable: true, align: 'left' },
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{ name: 'actions', label: 'Actions', field: (row) => row.id, sortable: false, align: 'right' },
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];
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const generateId = () => {
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if (typeof crypto !== 'undefined' && 'randomUUID' in crypto) {
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return crypto.randomUUID();
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}
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return `${Date.now()}-${Math.random().toString(16).slice(2)}`;
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};
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const openCreateDialog = () => {
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editingId.value = null;
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Object.assign(form, emptyPlayer);
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isDialogOpen.value = true;
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};
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const openEditDialog = (row: PlayerRow) => {
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editingId.value = row.id;
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const { id: _id, ...playerData } = row;
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Object.assign(form, playerData);
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isDialogOpen.value = true;
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};
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const savePlayer = () => {
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if (!playersReplicant?.data) {
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return;
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}
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const id = editingId.value ?? generateId();
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playersData.value = {
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...playersData.value,
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[id]: { ...form },
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};
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isDialogOpen.value = false;
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};
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const deletePlayer = (row: PlayerRow) => {
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if (!playersReplicant?.data) {
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return;
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}
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const confirmed = window.confirm(`¿Eliminar a ${row.gamertag || 'este jugador'}?`);
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if (!confirmed) {
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return;
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}
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const next = { ...playersData.value };
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delete next[row.id];
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playersData.value = next;
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};
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const normalizePlayer = (input: unknown): Player => {
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const candidate = typeof input === 'object' && input !== null ? (input as Record<string, unknown>) : {};
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return {
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gamertag: typeof candidate.gamertag === 'string' ? candidate.gamertag : '',
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team: typeof candidate.team === 'string' ? candidate.team : '',
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country: typeof candidate.country === 'string' ? candidate.country : '',
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twitter: typeof candidate.twitter === 'string' ? candidate.twitter : '',
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realName: typeof candidate.realName === 'string' ? candidate.realName : '',
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pronouns: typeof candidate.pronouns === 'string' ? candidate.pronouns : '',
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twitch: typeof candidate.twitch === 'string' ? candidate.twitch : '',
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notes: typeof candidate.notes === 'string' ? candidate.notes : '',
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};
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};
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const normalizePlayers = (input: unknown): PlayersMap => {
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if (typeof input !== 'object' || input === null) {
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return {};
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}
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const result: PlayersMap = {};
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Object.entries(input as Record<string, unknown>).forEach(([id, value]) => {
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if (!id) {
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return;
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}
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result[id] = normalizePlayer(value);
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});
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return result;
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};
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const exportPlayers = () => {
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const data = JSON.stringify(playersData.value, null, 2);
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const blob = new Blob([data], { type: 'application/json' });
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const url = URL.createObjectURL(blob);
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const link = document.createElement('a');
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link.href = url;
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link.download = 'players.json';
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link.click();
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URL.revokeObjectURL(url);
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};
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const triggerImport = () => {
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fileInput.value?.click();
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};
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const handleImport = async (event: Event) => {
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if (!playersReplicant?.data) {
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return;
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}
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const target = event.target as HTMLInputElement | null;
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const file = target?.files?.[0];
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if (!file) {
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return;
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}
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try {
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const text = await file.text();
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const parsed = JSON.parse(text) as unknown;
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playersData.value = normalizePlayers(parsed);
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} catch (error) {
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window.alert('No se pudo importar el JSON. Verifica el formato.');
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} finally {
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if (target) {
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target.value = '';
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}
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}
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};
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</script>
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<template>
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<QPage class="q-pa-lg">
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<div class="text-h4 q-mb-md">Players</div>
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<div class="text-body1">
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Gestión de jugadores y datos relacionados.
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<QPage class="q-pa-lg players-page">
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<div class="row items-center q-mb-md">
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<div class="text-h4">Players</div>
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<QSpace />
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<QBtn
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color="primary"
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icon="add"
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label="Nuevo jugador"
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class="q-ml-sm"
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@click="openCreateDialog"
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/>
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</div>
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<div class="row items-center q-gutter-sm q-mb-md">
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<QInput
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v-model="filter"
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dense
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outlined
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placeholder="Buscar..."
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class="players-search"
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clearable
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>
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<template #prepend>
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<QIcon name="search" />
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</template>
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</QInput>
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<QBtn
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color="secondary"
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outline
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icon="file_upload"
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label="Importar JSON"
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@click="triggerImport"
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/>
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<QBtn
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color="secondary"
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outline
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icon="file_download"
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label="Exportar JSON"
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@click="exportPlayers"
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/>
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<input
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ref="fileInput"
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type="file"
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class="visually-hidden"
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accept="application/json"
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@change="handleImport"
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>
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</div>
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<QTable
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flat
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bordered
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row-key="id"
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:rows="rows"
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:columns="columns"
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:filter="filter"
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:rows-per-page-options="[10, 20, 50]"
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>
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<template #body-cell-actions="{ row }">
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<QTd align="right">
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<QBtn
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size="sm"
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flat
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icon="edit"
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@click="openEditDialog(row)"
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/>
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<QBtn
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size="sm"
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flat
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color="negative"
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icon="delete"
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@click="deletePlayer(row)"
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/>
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</QTd>
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</template>
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</QTable>
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<QDialog v-model="isDialogOpen">
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<QCard class="players-dialog">
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<QCardSection>
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<div class="text-h6">
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{{ editingId ? 'Editar jugador' : 'Nuevo jugador' }}
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</div>
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</QCardSection>
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<QSeparator />
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<QCardSection>
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<QForm @submit.prevent="savePlayer">
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<div class="row q-col-gutter-md">
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<div class="col-12 col-md-6">
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<QInput
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v-model="form.gamertag"
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label="Gamertag"
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dense
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outlined
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autofocus
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/>
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</div>
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<div class="col-12 col-md-6">
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<QInput
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v-model="form.team"
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label="Team"
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dense
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outlined
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/>
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</div>
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<div class="col-12 col-md-6">
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<QInput
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v-model="form.country"
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label="Country"
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dense
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outlined
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/>
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</div>
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<div class="col-12 col-md-6">
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<QInput
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v-model="form.twitter"
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label="Twitter"
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dense
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outlined
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/>
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</div>
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<div class="col-12 col-md-6">
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<QInput
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v-model="form.realName"
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label="Nombre real"
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dense
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outlined
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/>
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</div>
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<div class="col-12 col-md-6">
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<QInput
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v-model="form.pronouns"
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label="Pronombres"
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dense
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outlined
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/>
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</div>
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<div class="col-12 col-md-6">
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<QInput
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v-model="form.twitch"
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label="Twitch"
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dense
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outlined
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/>
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</div>
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<div class="col-12">
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<QInput
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v-model="form.notes"
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type="textarea"
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label="Notas"
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dense
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outlined
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autogrow
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/>
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</div>
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</div>
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</QForm>
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</QCardSection>
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<QSeparator />
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<QCardActions align="right">
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<QBtn
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flat
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label="Cancelar"
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color="secondary"
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@click="isDialogOpen = false"
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/>
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<QBtn
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color="primary"
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label="Guardar"
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@click="savePlayer"
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/>
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</QCardActions>
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</QCard>
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</QDialog>
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</QPage>
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</template>
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<style scoped>
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.players-page {
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display: flex;
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flex-direction: column;
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gap: 16px;
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}
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.players-search {
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min-width: 240px;
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}
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.players-dialog {
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min-width: 320px;
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width: min(720px, 90vw);
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}
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.visually-hidden {
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position: absolute;
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width: 1px;
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height: 1px;
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padding: 0;
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margin: -1px;
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overflow: hidden;
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clip: rect(0, 0, 0, 0);
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border: 0;
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}
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</style>
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