Serve game logos directly from assets HTTP server

This commit is contained in:
Pandipipas
2026-03-03 20:44:19 +01:00
parent 5e6276ee19
commit f91d5eaf48
3 changed files with 26 additions and 9 deletions
@@ -28,6 +28,7 @@ export const useGameAssetsStore = defineStore('game-assets', () => {
const loadingByTitle = ref<Record<string, boolean>>({});
const removingByTitle = ref<Record<string, boolean>>({});
const progressByTitle = ref<Record<string, number>>({});
const assetsBaseUrl = ref('http://localhost');
if (!progressListenerAttached) {
nodecg.listenFor('scoreko-assets:downloadProgress', (payload: unknown) => {
@@ -63,6 +64,10 @@ export const useGameAssetsStore = defineStore('game-assets', () => {
const refreshInstalledGames = async () => {
const response = await sendNodecgMessage<string[]>('scoreko-assets:listInstalled');
installedGames.value = Array.isArray(response) ? response : [];
const configResponse = await sendNodecgMessage<{ assetsBaseUrl?: string }>('scoreko-assets:getAssetsBaseUrl');
assetsBaseUrl.value = typeof configResponse?.assetsBaseUrl === 'string' && configResponse.assetsBaseUrl.trim()
? configResponse.assetsBaseUrl
: 'http://localhost';
await refreshCharacterNamesByGame();
return installedGames.value;
};
@@ -124,6 +129,7 @@ export const useGameAssetsStore = defineStore('game-assets', () => {
loadingByTitle,
removingByTitle,
progressByTitle,
assetsBaseUrl,
refreshInstalledGames,
refreshCharacterNamesByGame,
downloadGame,
@@ -8,13 +8,12 @@ const errorMessage = ref('');
const selectedGameSlug = ref<string | null>(null);
const search = ref('');
const gameLogoModules = import.meta.glob('/src/shared/game-logos/*.png', {
eager: true,
import: 'default',
query: '?url',
}) as Record<string, string>;
const getGameLogoUrl = (logoFile: string) => gameLogoModules[`/src/shared/game-logos/${logoFile}`] ?? '';
const getGameLogoUrl = (repoFolder: string, logoFile: string) => {
const cleanBaseUrl = gameAssetsStore.assetsBaseUrl.replace(/\/+$/, '');
const cleanRepoFolder = repoFolder.replace(/^\/+|\/+$/g, '');
const cleanLogoFile = logoFile.replace(/^\/+/, '');
return `${cleanBaseUrl}/games/${cleanRepoFolder}/${cleanLogoFile}`;
};
const normalizedSearch = computed(() => search.value.trim().toLowerCase());
const filteredGames = computed(() => {
@@ -109,7 +108,7 @@ onMounted(async () => {
>
<div class="logo-tile">
<QImg
:src="getGameLogoUrl(game.logoFile)"
:src="getGameLogoUrl(game.repoFolder, game.logoFile)"
fit="contain"
height="74px"
/>
@@ -168,7 +167,7 @@ onMounted(async () => {
style="min-width: 360px; max-width: 480px"
>
<QImg
:src="getGameLogoUrl(selectedGame.logoFile)"
:src="getGameLogoUrl(selectedGame.repoFolder, selectedGame.logoFile)"
fit="contain"
height="80px"
class="q-mb-md"
+12
View File
@@ -267,6 +267,18 @@ nodecg.listenFor('scoreko-assets:listCharactersByGame', async (_payload: unknown
}
});
nodecg.listenFor('scoreko-assets:getAssetsBaseUrl', async (_payload: unknown, ack) => {
if (typeof ack !== 'function') {
return;
}
try {
ack(null, { assetsBaseUrl: getConfiguredAssetsBaseUrl() });
} catch (error) {
ack((error as Error).message);
}
});
nodecg.listenFor('scoreko-assets:downloadGame', async (payload: unknown, ack) => {
if (typeof ack !== 'function') {
return;