Pandipipas b32c0e4560 feat: implement replicant state synchronization for commentary, players, scoreboard, and graphics settings
- Added a new service for synchronizing state with replicants in `replicant-state-service.ts`.
- Refactored commentary store to utilize the new synchronization service.
- Created a new graphics settings store that syncs with replicants.
- Introduced a packs store for managing installed packs and their states.
- Updated players and scoreboard stores to use the new synchronization service.
- Created shared services for managing replicated state in graphics components.
- Refactored existing components to use the new shared services for replicant state.
- Added normalization and default values for commentary, graphics settings, players, and scoreboard.
- Improved type safety and organization in shared domain files for better maintainability.
2026-05-30 21:22:48 +02:00
2026-02-07 14:43:43 +01:00
2026-05-23 21:52:07 +02:00
2026-05-23 21:52:07 +02:00
2026-02-07 14:43:43 +01:00
2026-02-07 14:43:43 +01:00
2026-02-07 14:43:43 +01:00
2026-05-23 21:52:07 +02:00
2026-02-07 14:43:43 +01:00

scoreko-dev

NodeCG bundle for producing fighting game overlays.

Project

Requirements

  • Node.js 22+
  • NodeCG 2.3+

Scripts

  • pnpm run autofix: automatically fixes lint errors.
  • pnpm run build: builds dashboard/graphics and extension.
  • pnpm run lint: validates project linting.
  • pnpm run schema-types: generates types from schemas.
  • pnpm run start: starts NodeCG.
  • pnpm run watch: development mode with watch.

Version

Initial project version: 0.1.0.

S
Description
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