2026-03-01 15:21:34 +01:00
2026-02-07 14:43:43 +01:00
2026-03-01 15:21:34 +01:00
2026-02-07 14:43:43 +01:00
2026-02-07 14:43:43 +01:00
2026-02-07 14:43:43 +01:00
2026-03-01 15:21:34 +01:00
2026-02-07 14:43:43 +01:00

scoreko-dev

NodeCG bundle for producing fighting game overlays.

Project

Requirements

  • Node.js 24.14.0+

Scripts

  • npm run autofix: automatically fixes lint errors.
  • npm run build: builds dashboard/graphics and extension.
  • npm run lint: validates project linting.
  • npm run schema-types: generates types from schemas.
  • npm run start: starts NodeCG using the local dependency (nodecg start).
  • npm run watch: development mode with watch.

Usage

  • npm install
  • npm run build
  • npm run start (equivalent to npx nodecg start)

Version

Initial project version: 0.1.0.

Assets por HTTP (sin GitHub API)

La descarga de assets usa únicamente HTTP. Debes configurar un servidor propio.

  1. En cfg/scoreko-dev.json, configura assetsBaseUrl (obligatorio):
{
  "scoreko-dev": {
    "exampleProperty": "value",
    "assetsBaseUrl": "http://TU_SERVIDOR:8080"
  }
}
  1. Sirve por HTTP esta estructura:
games/
  street-fighter-6/
    manifest.json
    fighting-characters.json
    characters/...
  tekken-8/
    manifest.json
    ...
  1. Cada manifest.json debe ser un array con rutas relativas, o con objetos { "path", "size", "url" }.

Ejemplo mínimo:

[
  "fighting-characters.json",
  "characters/ryu.png"
]
S
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